Peace, Love and Unreal come to rock our city
Having invested significant time in Unity3D, I decided at the weekend to switch to Unreal Engine 4. I have done this for several reasons;
1: Unity’s uncertain future. Now that they appear to be looking to sell up, I’m worried for the future of the engine, in particular the build support & licensing model. Given their closeness to MS, I don’t want to invest significant time learning something that later becomes ‘Gaming for Windows Mobile Only’.
2: Cost. I was planning to circumvent some areas of development by purchasing the UPFS and NGUI assets from the Asset Store – these would have come to £120 for starters, and I would then still have other assets to buy. I accept that their quality is very high (the reviews for both are fantastic, and I loved the UFPS tech demo), but for my current shoestring budget, the UE4 ‘all-you-can-eat’ monthly sub of £13 is far easier to work into my non-budget.
I’ve learned some useful things from my brief stint in Unity3D that I believe translate well into UE4, and I can always go back if I want to. For now though I’m going to get stuck into Blueprint and C++. I’m hoping to have a working FPS protoype up here within the next couple of weeks.
YOU RACK DISSIPRING
In other news I have been very bad at maintaining dietary + fitness discipline over the past few weeks. I need to be in bed by 11PM every night!